Lua/Events/Server/PlayerEnterCheckpoint
From JC2-MP Documentation
< Lua
| Name | PlayerEnterCheckpoint |
|---|---|
| Arguments (in table) | Player player, Checkpoint checkpoint |
| Return option | None |
Description
Fired when a player enters a checkpoint's trigger zone. They can be in a vehicle, but it will use the player's position.
Examples
function Foo(args) print(args.player:GetName().." entered checkpoint "..args.checkpoint:GetId()) end Events:Subscribe("PlayerEnterCheckpoint", Foo)